DEMO IS OUT!
STHNR Demo » Devlog
So, Like Every Game Creator Has to do is make decisions. And they are very hard choices to make. The Choice Between Adding Something or Deleting It. So, I will explain why I made this and the stuff I deleted.
1: Objects
So, for the objects I had to make a spring, rings and of course sonic himself.
The Spring's code was hard to make but I managed it on my second try.
The old code would just send the player to infinity. The new code would send the player to a point and let them move.
Objects 1/2: Rings
For rings I downloaded the sprite sheet off a site then copy and pasted the sprites of the rings then recolored them.
Next Update I will talk more about the project.
Files
First Build 2 MB
Dec 25, 2023
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STHNR Demo
The Demo is here
Status | Released |
Author | Ibraheemi |
Genre | Platformer |
Tags | 2D, NES (Nintendo Entertainment System), Pixel Art, Retro, Singleplayer, sonic |
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